Case study · Game zone · Branding · Live project · 2024

Vow!

Designing where human insight meets machine imagination, from Mumbai.

A game zone that makes people say VOW!

A family game zone under one bright name. I shaped its look: the logo, Koko the mascot, the themed zones, the spaces, the uniforms and the launch campaign.

All projects
Vow! key visual: a boy waving from a foam pit under the Vow! logo, GAME ZONE in big white letters
Role
Visual & Graphic Designer
Brand
Vow! game zone · live project
Year
2024
Tools
Illustrator, Figma, 3D + AI tools

01 · Overview

One roof. Every kind of fun.

Vow! is a family game zone: bowling, arcade games, a shooting range, soft play and a food court. Its name is the sound people make when they walk in.

  • 01Bowling
  • 02Arcade
  • 03Shooting range
  • 04Soft play
  • 05Basketball
  • 06Food court

As the visual and graphic designer, I gave the whole place one voice: from the logo on the door to the screens at the lanes and the shirts on the staff.

What I did

  • ALogo and tagline
  • BKoko, the mascot, in 2D and 3D
  • CMood boards for three themed zones
  • DThe brand in the spaces: screens, signs, walls
  • EStaff uniforms, merch and a food-court badge
  • FLaunch billboards and posters

02 · What & why

Fun for kids. Cool enough for everyone else.

What: a brand for a new game zone, ready for launch: name mark, character, spaces, staff and ads.

Why: most game zones look the same, dark rooms and neon. Vow! needed a face that families remember and friends come back for.

CHALLENGE 01

Every age at once

Kids, teens, college groups and parents, all in one place.

CHALLENGE 02

Many games, one voice

Bowling lanes to chaat counters had to feel like one brand.

CHALLENGE 03

Be remembered

Stand out in a city full of look-alike game zones.

03 · Research

What makes a place feel like play.

Who comes to play

Kids and parents

Soft play, characters and a safe, bright space.

Teens and students

Arcade scores, bowling nights and photos to post.

Friends and parties

Group games, a shooting range and food after.

What I learned

INSIGHT 01

Kids remember characters

Not logos. So the brand got a mascot.

INSIGHT 02

Every zone needs a story

Themed worlds make each room feel like a new level.

INSIGHT 03

The brand lives everywhere

On screens, walls and shirts: a system, not just a logo.

04 · Inspiration

Neon lines and polos that pop.

Reference: neon icons of guitars and headphones on a mall ceiling
Reference · neon icons overhead
Reference: navy hotel polo uniforms with yellow collars
Reference · contrast collar
Reference: black and white staff polos with the logo on the back
Reference · logo on the back

Neon shapes on a ceiling turned into the light lines over the bowling lanes and Koko’s glowing signs.

Clean polos with a coloured collar became the staff kit: easy to spot, easy to wear.

05 · Mood board

Select a zone: ocean, beach or jungle.

Three worlds for three areas, each with its own colours, creatures and line.

Zone 1 / 3
Ocean zone mood board: jellyfish, whales, divers and the line Voyage into the fun zone Beach zone mood board: palm trees, fireworks, waves and the line Imagine Feel Ignite Jungle zone mood board: jungle cruise, explorers, bamboo and a toucan

Ocean · “Voyage into the fun zone”Became the reception

06 · Logo

A logo that shouts.

  • Bubble lettersRound and bouncy, easy for a five-year-old to read.
  • The burstThe moment the fun explodes, in yellow, green and blue.
  • A double keylinePops on any wall, screen or shirt.
  • “Let the fun explode!”A promise, not a description.
The Vow! logo in white on the brand blue
On the brand blue
The Vow! logo with Koko the monkey pointing at it
With Koko · the full lockup

07 · Character select

Meet Koko, player one.

A cheeky monkey in a headband: fast, playful and a little bit of a hero. The W on his chest is Vow!’s.

Round 1 · Four outfits

Koko sketches in four outfits: monkey, sporty, superhero and space hero

Monkey, sporty, hero, space

Same face, four personalities to choose from.

Round 2 · The pose

Flat Koko pointing at the Vow! logo

Pointing at the fun

A dab that leads the eye to the logo.

Final · In 3D

Koko in 3D holding a gold trophy

Koko wins

A 3D Koko for screens, ads and big walls.

3D Koko waving under the Vow! logo on the brand blue
Koko · on the brand blue

08 · Identity

Blue for trust. Yellow for the burst.

Colour · taken from the logo and Koko

Vow! Blue#1F3FD6 · the letters’ keyline
Night Sky#00287A · backgrounds
Splash#08A6F8 · the inner glow
Burst#FFE600
Koko#CB480B
Type
GAME ZONE in heavy rounded white letters on the key visual
Round, heavy, all caps

Big friendly words that read from across the hall.

The burstRays and stars

The logo’s burst, used on its own on screens and walls.

PatternFun-wave print

Blue, yellow and red waves for merch and soft play.

09 · Spaces · mockups

From a 3D render to a branded space.

Drag the line: the plain render on the left, the Vow! version on the right, with the logo on every screen.

Bowling alley, 3D render before branding Bowling alley with Vow! screens, neon ceiling lines and murals 3D renderVow!

Bowling · neon lines from the mood board, Vow! on every lane screen

Reception, 3D render before branding Ocean-themed reception with a shark overhead, a mural and the Vow! desk 3D renderVow!

Reception · the ocean zone, brought to life

A Vow! feature wall: Let the fun explode in neon, Koko signs and a parkour mural above
Feature wall · Koko in neon
A wild-west shooting range with a glowing Bull's Eye sign
Shooting range · Bull’s Eye

10 · Brand in use

Uniforms, merch and a food court.

Three staff in black Vow! polos with blue tipping, in front of arcade machines
Staff polo · blue tipping, logo on the chest
A Vow! belt bag in the blue, red and yellow fun-wave print
Merch · fun-wave belt bag
Seven Chaat Jao badge explorations with Koko as a chef

Chaat Jao · the food court

Koko puts on a chef’s hat.

The food court got its own badge, with Koko as the cook. Seven layouts, from a ribbon to a street-food sign.

Same KokoStreet-food colours7 layouts

11 · Campaign

Billboards that say come play.

One big line per ad, Koko or a real player, and the burst. Readable from a moving car.

Scroll · the launch

01 / 04
Billboard: Play in the box, Koko dabbing on red and blue
Billboard · Play in the box
Digital billboard at night: Where every game becomes an adventure, a girl on an arcade racer
Digital billboard · every game, an adventure
Poster: Game Zone, a boy waving from a foam pit
Poster · Game Zone
Wide key visual: Game Zone
Key visual · wide

12 · Outcome & impact

A brand people play inside.

High scores Player · Aninda

  1. 1STAttractions brandedbowling, arcade, range, soft play, courts, food0
  2. 2NDThemed zonesocean, beach, jungle0
  3. 3RDKoko outfits exploredone mascot chosen, in 2D and 3D0
  4. 4THDesigns deliveredlogo to billboards0+
IMPACT 01

One name for every age

Kids get Koko; their older siblings get neon and bowling nights.

IMPACT 02

The space is the ad

Screens, walls and staff all speak Vow!, so every photo shares the brand.

IMPACT 03

Launch-ready

Billboards, posters, uniforms and merch from one system.

Next level · 06 / 06

Explore Ease